Saturday, August 2, 2025

Video games for Change provides 5 new leaders to its board

Video games for Change, the nonprofit group that marshals video games and immersive media for social influence, has expanded its board.

Along with the present Board members, the newly expanded management staff will information G4C’s subsequent section of development, forging new cross-sector partnerships and deepening the group’s affect in schooling, well being, and civic engagement.

New board members Embrace:

Samir El Agili, Chairman, Tilting Level, CEO & Co-Founder, Brandible
Benjamin Golant, Senior Director for World Sport Coverage, Tencent Americas
Tammy Levine, Normal Supervisor, Xbox Advertising and marketing, Microsoft
Evan Segal, President, Segal Ventures and The Segal Household Basis
Mark Stanley, Founder, Yelnats Collective

The brand new members will serve alongside the present Video games for Change board together with Leo Olebe (Board Chair), Founder and CEO of the Olebe Media Group (OMG); Asi Burak, Chief Enterprise Officer at Tilting Level; Matthew Everitt, Accomplice and Fractional CFO at The Good CFO; Tracy Fullerton, Director of USC Sport Innovation Lab and USC Video games; Bruce Hack, Founder and CRO of BLH Enterprise LLC; Erik Huey, President of Platinum Advisors LLC; Alan Lewis, VP of Company Communications & Public Affairs at Take-Two Interactive Software program; Stephanie Lo, VP of Rising Applications at Dalio Philanthropies; Amy Morhaime, Co-Founding father of Dreamhaven; Stan Pierre-Louis, President and CEO of the Leisure Software program Affiliation (ESA).

“As communities and organizations worldwide expertise change at an unprecedented charge, Video games for Change is required greater than ever. We stand on the intersection of creativity and function, clear-eyed in regards to the distinctive co-creation and storytelling energy of video games to foster empathy and encourage the subsequent era of changemakers,” stated Video games for Change President Susanna Pollack, in a press release. “Individually, every of our Board members has labored to empower others by means of the ability of play, not simply as leisure, however for schooling, entrepreneurship, and world progress. Collectively, the expertise of our Board of Administrators throughout advertising, coverage, and philanthropy strengthens our capability to forge modern partnerships and scale our influence in significant new methods.

This strategic board enlargement comes as Video games for Change broadens its world presence, which incorporates scaling flagship initiatives just like the G4C Scholar Problem that reaches college students in 76 nations, the annual G4C Competition in NYC that convenes 1000’s from around the globe, and the Video games & SDG Summit on the UN that bridges the gaming trade with world growth companies.

“Video games for Change continues to deal with complicated issues, and we’re rising our Board with extra inventive drawback solvers,” stated Leo Olebe, Video games for Change board chair, in a press release. “Over my 25 years within the sport trade, I’ve seen firsthand how video games can rework lives, and the way organizations can have outsized influence when led by a considerate, passionate management staff like this one. This expanded Board brings collectively the strategic perception, various expertise, and daring imaginative and prescient that may speed up the subsequent chapter of Video games for Change’s world influence.”

Since 2004, Video games for Change (G4C) has empowered sport creators and innovators to drive real-world change, utilizing video games and immersive media that assist folks study, enhance their communities, and contribute to creating the world a greater place. G4C companions with expertise and gaming corporations, nonprofits, foundations, and authorities companies to run world-class occasions, public arcades, design challenges, and youth packages. G4C helps a worldwide neighborhood of sport builders utilizing video games to deal with real-world challenges, from humanitarian conflicts to local weather change and schooling.

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